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HttpWebRequest and HTTPS on iOS

I have some dynamic file downloading code that works great on all platforms except when using an HTTPS URL on iOS. I am using HttpWebRequest because these resources are being loaded in a background...

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Anyone looking to do resolution and aspect ratio independent GUI work

I recently had to start supporting Android devices in a product I'd built initial for iOS. This was a scary proposition as there was a lot of GUI UI code that was pretty carefully laid out. I'd...

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Using HttpWebRequest asynchronously with HTTPS

...seems to have a serious bug when building and running in DEBUG. Works fine in release (go figure), but in DEBUG the HttpWebRequest will not actually connect but instead hang until the remote server...

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Is MD5Cng not available in Unity/Mono?

I use it for hashing in some server tools and clients, but Unity is telling me that MD5Cng could not be found... I've always been confused about when I should or should not drop an assembly into my...

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I have a scene given to me by an artist that uses beast...

...to bake lighting. Initially the scene had been intended as a quick reference for me to see how the art assets could all be used together, and look their best. They do, indeed, look great. The...

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I am at a loss as to using LoadLevelAsync...

I've tried several different ways to use it, and I'm not so much worried about being able to display the progress, I'm worried that it operates EXACTLY the same way as LoadLevel does. It blocks...

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Mono reflection using HTTPWebRequest and HTTPS with GET

I have a nice download manager that runs in a background thread and works great with both POST and GET requests over HTTPS on every platform but iOS. I'd seen issues reported in the past about iOS and...

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iOS Video Playback And Control

I am presuming that Handheld.PlayFullScreenMovie is the only way using just Unity3D itself that you can play video on iOS. If so, how do you control the lifecycle of the video? How can you stop it? If...

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Various documentation about movie formats is confusing...

I've found, so far, that the only format on PC that Unity will load dynamically into a movietexture is OGG/Theora. Despite saying that if you have Quicktime installed Unity will use it to convert, that...

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Viseme animation using mecanim?

I currently use the legacy animation system to support lip synching, all other animations use mecanim. I'd rather use one system and I have to keep mecanim so I'd like to dump legacy. The reason I...

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Anyone know of a way to actually change the internal Time...

...in Unity? Time.time is read-only. Surely there's a way to manipulate Unity's "time" directly, no?

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